Executives from game publisher heavyweights Electronic Arts and Id Software joined Apple’s CEO Steve Jobs onstage at the Apple World Wide Developer Conference in San Francisco to announce that both companies would port their popular games to the Macintosh computer platform. Why now? Is it because Apple’s computers are becoming increasingly popular? Is it Intel’s processors, which make it easier to develop games for both the PC and Mac markets at the same time? Or is it all for the love of two teenage daughters?
Original post by Chris Maxcer and software by Elliott Back

























